Meet The Realmʼs Heroes!
Multitudes of Characters
Meet and interact with thousands of diverse characters throughout the realm.
Worship your chosen god
Unleash the power of the nine unique deities in this epic adventure!
Explore and quest galore!
Embark on quests to save the realm and become a legendary hero you’re meant to be!
Who is the Child of Light?
Our adventurers make their way across Alfheim in search of the prophesied ‘Child of Light.’ But who is it? Where did they come from? It seems the forces of darkness have taken the child, but where are they going? Follow our adventuring band of fierce fighters, and mystical mages as they embark on this perilous journey.

Discover Our Adventure
Character Growth
Immersive growth for each character
Navigation Quests
A plethora of quests await
Explore Communities
Immersive and diverse culture abound
Custom Campaign
Explore a new world
Explore the characters in the Realm of Alfheim
Adventure Awaits!
The Player Characters
Aleda Delaplane
Stephani B.

Human | Fighter <Champion>
A confident swords-woman, she’s a loyal fighter and friend to her party. She’s weathered by the sea as she lived the life as a pirate. She now finds herself in uncharted waters, as she has just become part Vampire!
Aleric Lightheart
Derick R.

Human | Cleric <Life Domain>
A quiet and studious cleric, Aleric, spent lots of time exploring the realm in search of greater spells to help heal those around him. This came to be a grave mistake as he contracted a fatal disease, born of a mysterious fungus that took over his mind.
Alezar Swiftfoot
Sam C.

Changling | Rogue <Assassin>
A Changling and a wanderer, Alezar travels the land blending into the populous around him. As an elusive thief and vagabond, navigated the world of foster care with the adaptability of a changeling. His ability to blend into society was unmatched, but despite his many disguises, he never felt he truly belonged. His journey took a turn when a seemingly inconspicuous homeless beggar saw beyond the facade and recognized the potential within him. This beggar, a former thief himself, became Alezar’s mentor, teaching him the skills that would set him on the path to infamy.
Anak Tagihan
Sam C.

Goliath | Barbarian <Path of the Berserker>
In the heart of the Freeholds Coalition’s infantry division, Anak Tagihan, a towering Goliath barbarian, stood as a sergeant renowned for his unwavering courage and strategic brilliance. Amidst the relentless chaos of The Crimson Siege—a grueling conflict that pitted the militaristic empire of The Sovereign Legion against the resilient alliance of smaller nations known as The Freeholds Coalition—Anak’s presence was a beacon of hope. The fertile and strategically critical Veridian Plains, a lush expanse rich in resources and vital trade routes, became the fierce battleground where both factions fought to secure their dominance.
Beimaer Liatris
Brandon A.

Kalashtar | Cleric <Life Domain>
From the Kalashtar Clan of Beimaer, her family stems from a long line of sages and healers. As a young child, she searched high and low to improve her craft and become a greater healer. She longed to be as powerful and helpful as her ancestors of the past. Fate befell her as she took a massive mace to the chest, extinguishing her flame.
Claire Ukerak
Luis D.

Half-Orc | Cleric <Divine Domain>
A Half-Orc, she was bred and raised for battle. Once loosed into the Anlo region, she was tasked with finding a child of light, but instead found love in the most unlikely place, a Dragonborn by the name of Eyuraand. She left her pillaging ways and followed Eyuraand and his party to help rid Alfheim of the evils that she once fought for.
Dro . Frehter
Matt R.

Dragonborn | Barbarian <Path of the Storm Herald>
Dro Frehter, a Dragonborn with scales the color of molten steel, was born into a secluded Dragonborn community known as Zharos on the outskirts of the Eldrym Delta in V’yarim. His upbringing was steeped in ancient traditions, with a lifestyle that was largely self-sufficient and centered on preserving ancestral customs. The Dragonborn of Zharos were proud and reclusive, valuing their privacy and shunning the bustling world beyond their borders. Despite this, Dro always felt an innate restlessness, a yearning that the peaceful life of fishing and farming couldn’t satisfy.
Eyuraand Ironhammer
Luis D.

Dragonborn | Sorcerer <Draconic Bloodline>
Eyuraand Ironhammer is a Dragonborn sorcerer of the clan Daardendrian from somewhere near Judah. Eyuraand was separated from his clan when he was young and believed them to be destroyed by an unknown evil. Eyuraand escaped to the sea and was rescued by a ship named Ironhammer and took the name as a clan name. Eyuraand became a part of the crew, learning the ship and its crew and the ways of the sea. Recently, hearing of a rising tide of evil and remembering his home and clan, Eyuraand has set out to find if this evil is the same they destroyed home. Eyuraand believes in Namaka but never gave too much thought to the gods until recent events and visions have given him the belief that the gods may be playing a bigger role in the world than expected.
Liliana Burwilcot
Stephani B.

Human <Vampire> | Ranger
Liliana’s story goes on for eons, however, she was a quiet woman from a quaint fishing village to the north. Fate befell her as she had a run in with an ancient evil, a Vrykölask, One of the original sixteen vampire lords. A millennia have past and she now travels with her love, Aleda Delaplane, tho she finds herself trapped in her cloak, awaiting to be set free to live and love again.
Ludovyn Marques
Ian A.

Half-Elvan | Monk <Way of the Kensei/Shadow>
Ludovyn, driven by a restless spirit, left his wealthy family at eleven to test his survival skills in the wilderness, while his family rose in status. Yearning to dedicate his life to monks’ teachings, he fell in love, but their relationship ended when she chose another, leaving Ludovyn heartbroken and forbidden to return. Alone in the city, he combined his knowledge of medicine and ink artistry to become a tattoo artist, shaping his resilience and resourcefulness for future challenges.
Nova . Khara……
Liz A.

Human | Paladin <Oath of Glory>
Nova Khara is a human paladin who hails from the Kingdom of Dan. She is highly skilled in the art of the sword. She is kindhearted and caring, but not afraid to stand up against evil-doers or those who wish to bring harm to her trusted companions.
Rendor Redfang
Matt R.

Human | Ranger <Hunter>
Grew up in Sudak, a trade town on the edge of the Araucarian forest. Instead of following in the footsteps of the family business, I decided to become a Ranger. My mentor, Lanford Louvet, took me as an apprentice at the age of 17 to begin my training. Several years later while on a hunt for a pack of wild dogs that were terrorizing both human and elvish settlements, Landford Louvet betrayed me and left me for dead. By the grace of Yggdrasil I was able to finish off the pack of dogs before I nearly died. I was taken in by the elves and nursed back to health. Lanford Louvet seemingly disappeared but I vowed that day to get revenge… only if I could stay sober long enough to do so. I sobered up long enough to set off to Dowra in search of fortune and fame, and of course as much mead as I could drink.
Sapphire Edge
Sidney B.

Tabaxi | Druid <Circle of the Moon>
Sapphire lived in a small forest town by the lake near Levi called Nula. She rescued her small town from a forest fire started by stray lightning that no one knew where the origin came from. The small fire threatened to wipe out the entire village but Sapphire was able to save the people there. After entrusting her village elder with the information that Yggdrasil gave her, a possible warning that the forest fire would happen, the Elder encouraged Sapphire to leave and discover the world around her. Perhaps, even, to find the meaning behind the message that she received from Yggdrasil. The Elder was rather certain that there was more to it, and that the only way to discover it was to explore the world.
Thuldram Elzworth
Andy D.

Dwarf | Ranger <Hunter>
Thuldram is a Mountain Dwarf ranger with distant heritage from the noble Elzworth-clan of the city of Dragonlance. He left home at a young age because of the war between the powerful two cities that were fighting over control of the Hovsgol Lake Inlet. Unfortunately, he has taken to he brew to help with the lingering pain he often gets from memories of the loss of his father while searching for refuge and aid. His drunkenness often gets him into trouble. He is loyal to the friends he acquires, yet secretive of his past endeavors.
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